Alvis Bansal

3D artist for games
Weapons · Props · Vehicles · Environments · Characters

I take game assets from block-out to final render, and I've done it for Call of Duty, Remnant II and Suicide Squad.

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Inventory · featured

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Mk-12 Special Purpose Rifle
Weapon Mk-12 Special Purpose Rifle

How I work

Every stage,
or just the one you need.

Each item in the inventory lights up the stages I handled. Send me a block-out, a high-poly that needs baking, or just an idea.

  1. High-poly

    Subdivision modelling with edge loops that hold every bevel. No booleans left behind.

  2. Low-poly & UVs

    Game-ready topology, LODs and tight UV packing to your budget.

  3. Bake

    Clean normal, AO and curvature bakes from high to low.

  4. Texture

    PBR materials with wear that follows how the object was actually used.

  5. Render

    Lighting and presentation renders ready for your store page or ArtStation.

“I had the pleasure of leading Alvis Bansal on one of our recent projects, and I was thoroughly impressed with the quality of his work and his professional approach. Alvis delivered a well-crafted asset that demonstrated his strong skills in clean and efficient topology, accurate and rich storytelling, and photorealistic texturing—all while staying true to the concept. One of Alvis’s standout qualities is his ability to precisely estimate the time required for a task and deliver accordingly. He showed great flexibility when it came to out-of-scope requests and was always open and pleasant in communication, which made the collaboration smooth and productive. Technically, Alvis has proven skills in Blender (modeling and LOD creation), Marmoset Toolbag (baking), and Substance Painter (texturing). His attention to detail and overall efficiency made a strong impression, and I’d be glad to work with him again on future projects. Highly recommended.”

Dmytro Danylenko Team Lead 3D Artist, Room 8

“I had the pleasure of working with Alvis Bansal for over three years at Art Bully Productions, and during that time, I came to know him as one of the most skilled and dependable hard surface 3D artists I’ve had the chance to collaborate with. Alvis has an exceptional eye for detail and a strong grasp of both form and function. His ability to craft intricate mechanical designs—whether for high-poly cinematic assets or optimized real-time models—is truly impressive. He consistently delivered high-quality work on schedule and often went above and beyond expectations. On top of his technical expertise, Alvis is a fantastic team player. He's open to feedback, always ready to support his teammates, and quick to step in when challenges arise. Working with him was not only productive but also a genuinely enjoyable experience. Any studio would be fortunate to have Alvis on board, and I wholeheartedly recommend him.”

Sunny Kumar Lead Character Artist, Art Bully Productions

“I’ve worked with Alvis for about three years, and it’s been a great experience. He’s passionate about creating high-quality 3D game assets and always brings creative, smart solutions to the table. Alvis is super reliable, needs no hand-holding, and consistently delivers great results. Anyone would be lucky to have him on their team.”

Suraj Vala Senior Artist, Art Bully Productions

“I’ve worked with Alvis for 4 years and have always been impressed by his creativity, technical skills, and attention to detail. His 3D work, especially on weapons and hard surface assets, is commendable. He’s a reliable team player and a true professional. Any team would be lucky to have him.”

Jasvinder Singh Production Head, Art Bully Productions

“I had the pleasure of working with Alvis on a few projects. He’s got great creative problem solving skills and he was always patient with artistic feedback. I was always impressed with his willingness to jump in and tackle any request even if it was outside his normal wheelhouse. He would fit well with any team willing to give him a challenge.”

Stefan Shepherd Lead Artist, Art Bully Productions

“I had the pleasure of working with Alvis on several projects while his tenure at Art Bully Productions India. He consistently delivered quality work and showed impressive growth throughout his time with our team. His dedication, attention to detail, and willingness to learn make him a valuable asset with great potential for future success.”

Sanket Gupta Co-Founder & Art Project Director, Art Bully Productions
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